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RDK X5 Board📖
1.Introduction to RDK X5 board
  • 1.Introduction to RDK X5 board
  • 2.Write system file
  • 3.Hardware interface description
  • 4.Install case and other accessories
  • 5.Use 7-inch display
2.Basic settings course
  • 1.Network configuration
  • 2.Remote login
  • 3.Update system
  • 4.srpi-config user guide
  • 5.config. txt configuration file
  • 6.Self-startup setting
  • 7.RDK exclusive command usage
  • 8.Linux command usage
  • 9.GPIO readwrite operation
  • 10.Image classification algorithm
  • 11.Use USB camera
  • 12.Use MIPI camera
  • 13.Binocular camera depth algorithm
3.Basic development course
C language
  • 1.Camera image display
  • 2.Local save camera images
  • 3.Camera image encoding
  • 4.Video file decoding
  • 5.RTSP streaming decoding
  • 6.VPS scaling example
  • 7.Target detection algorithm-fcos
  • 8.Target detection algorithm-YOLOv5s
  • 9.Using CAN
Python
  • 0.ReadMe
  • 1.Using GPIO
  • 2.Using PWM
  • 3.Using Serial port
  • 4.Using I2C
  • 5.Using SPI
4.ROS expansion board
Python basic control
  • 0.Bind PCB port devices
  • 1.Install the Rosmaster driver library
  • 2.Buzzer whistle
  • 3.Control PWM servo
  • 4.RGB colorful light bar special effects display
  • 5.Control the forward and reverse rotation of the motor
  • 6.Control the movement of the robot
  • 7.Control Serial Servo
  • 8.Update firmware of expansion board
  • 9.Drive OLED
ROS2 robot control
  • 1.Function package usage process
  • 2.Robot information release
  • 3.Robot keyboard control
  • 4.Robot state estimation
  • 5.Robot calibration
  • 6.URDF model
5.T-MINI PLUS Lidar
  • 0.Preparation before use(Must read)
  • 1.Environment setup
  • 2.T-MINI PLUS LiDAR drive
  • 3.Handheld LiDAR mapping
6.AI VIEW Depth camera
AI VIEW Depth camera use
  • 1.AI VIEW Depth camera use
  • 2.Camera internal parameter calibration
  • 3.Color tracking
  • 4.KCF object tracking
Mediapipe functions
  • 1.Hand detection
  • 2.Attitude detection
  • 3.Overall inspection
  • 4.Facial detection
  • 5.Facial recognition
OpenCV series courses
  • 1.ROS+opencv application
  • 2.QR code creation and recognition
  • 3.AR vision
7.Offline AI model course
Offline-LLM-Text-Interaction
  • 0.AI-Large-Model-Image-Description
  • 1.AI-Large-Model-Environment-Deployment
  • 2.LLM-Conversation-Platform-Installation
  • 3.Meta-AI-Llama3.2-Model
  • 4.Alibaba-Cloud-Qwen3-Model
  • 5.Microsoft-Phi-4-mini-Model
  • 6.DeepSeek-DeepSeek-R1-Model
  • 7.Alibaba-Cloud-Qwen2.5vl-Vision-Multimodal-Model
  • 8.Google-Gemma3-Vision-Multimodal-Model
  • 9.Llava-Vision-Multimodal-Model
  • 10.MiniCPM-V-Vision-Multimodal-Model
  • 11.Multimodal-Text-to-Image-Application
  • 12.Multimodal-Video-Analysis-Application
  • 13.Multimodal-Visual-Understanding-Application
  • 14.Multimodal-Visual-Localization-Application
  • 15.Multimodal-Table-Scanning-Application
  • 16.Multimodal-Autonomous-Agent-Application
Offline-LLM-Voice-Interaction
  • 0.Voice-Interaction-Hardware-Connection-Must-Read
  • 1.Offline-Speech-to-Text-ASR
  • 2.Offline-Text-to-Speech-TTS
  • 3.AI-Large-Model-Voice-Interaction
  • 4.Multimodal-Visual-Understanding-Voice-Interaction
  • 5.Multimodal-Text-to-Image-Application
  • 6.Multimodal-Video-Analysis-Application
  • 7.Multimodal-Visual-Localization-Application
  • 8.Multimodal-Table-Scanning-Application
  • 9.Multimodal-Autonomous-Agent-Application
  • 10.AI-Large-Model-Offline-Voice-Assistant
8.Online AI model course
Online-LLM-Text-Interaction
  • 1.OpenRouter-Large-Model-API-Aggregation-Platform
  • 2.Multimodal-Visual-Understanding-Application
  • 3.Multimodal-Visual-Localization-Application
  • 4.Multimodal-Table-Scanning-Application
  • 5.Multimodal-Autonomous-Agent-Application
Online-LLM-Voice-Interaction
  • 0.Voice-Interaction-Hardware-Connection-Must-Read
  • 1.Online-Speech-to-Text-ASR
  • 2.Online-Text-to-Speech-TTS
  • 3.AI-Large-Model-Voice-Interaction
  • 4.Multimodal-Visual-Voice-Interaction
  • 5.Multimodal-Visual-Localization-Application
  • 6.Multimodal-Table-Scanning-Application
  • 7.Multimodal-Autonomous-Agent-Application
  • 8.AI-Large-Model-Online-Voice-Assistant
9.YOLO26 tutorials
  • 01.YOLO environment construction
  • 02.CLI use
  • 03.Object detection
  • 04.Instance segmentation
  • 05.Pose estimation
  • 06.Image classification
  • 07.Oriented bounding box object detection
  • 08.Model conversion
  • 09.Dataset annotation
  • 10.Model training conversion
  • 11.Model prediction
10.OpenClaw Deployment and Basic Usagenew
  • 01.OpenClaw Quick Start
  • 02.OpenClaw Deployment
  • 03.OpenClaw WhatsApp Plugin Application
  • 04.OpenClaw WebChat Interaction
  • 05.OpenClaw TUI Interaction
  • 06.OpenClaw Tools Introduction
  • 07.OpenClawGate Gateway User Manual
  • 08.OpenClaw Features Overview
  • 09.OpenClawClawHub Introduction (Skill Installation)
  • 10.OpenClaw Application - File Management
  • 11.OpenClaw Application - Camera
  • 12.OpenClaw Application - Browser Control
  • 13.OpenClaw Application - Script Execution
  • 14.OpenClaw Application - AI Programming (Peripheral & GPIO Control)
  • 15.OpenClaw Application - Dedicated AI Assistant
  • 16.OpenClaw Web Search Capability Configuration
11.OpenClaw Advanced Developmentnew
1.Preparation Before Use
  • 01. Peripheral Hardware Configuration
  • 02. OpenClaw API-KEY Configuration
  • 03. OpenClaw Model Switching
  • 04. OpenClaw Prompts
  • 05. AI Voice Interaction Configuration
  • 06. Three Dialogue Configuration Tests
2.OpenClaw AI Programming Peripheral Control
  • 1. Servo Control
  • 2. RGB Strip
  • 3. OLED Display
  • 4. Temperature and Humidity Sensor
  • 5. Camera Application
  • 6. AI Script Peripheral Control
3.OpenClaw Peripheral Integration Applications
  • 1. Plant Care Assistant
  • 2. AI Calorie Estimation
  • 3. AI Rock Paper Scissors Game
  • 4. AI Pet
  • 5. AI Weather Station
  • 6. Temperature and Humidity Dashboard
  • 7. Scheduled Tasks
12.ROS2 basic course
  • 1.Introduction to ROS2
  • 2.ROS2 install Humble
  • 3.ROS2 development environment
  • 4.ROS2 workspace
  • 5.ROS2 function package
  • 6.ROS2 node
  • 7.ROS2 topic communication
  • 8.ROS2 service communication
  • 9.ROS2 action communication
  • 10.ROS2 custom interface message
  • 11.ROS2 parameter service case
  • 12.ROS2 meta-function package
  • 13.ROS2 distributed communication
  • 14.ROS2 DDS
  • 15.ROS2 time related API
  • 16.ROS2 common command tools
  • 17.ROS2 rviz2 use
  • 18.ROS2 rqt toolbox
  • 19.ROS2 Launch startup file configuration
  • 20.ROS2 recording and playback tool
  • 21.ROS2 URDF model
  • 22.ROS2 Gazebo simulation platform
  • 23.ROS2 TF2 coordinate transformation
Download
  • System_File
  • Code
  • Tools
Download ZIP

Welcome to RDK X5 Board repository

3. AI Rock Paper Scissors Game

OpenClaw AI guessing game tutorial

Before starting, please complete [01-Peripheral hardware configuration], [02-openclaw API-KEY configuration], [03-openclaw switching model], [04-OpenClaw prompt words], [05-AI voice interaction configuration], [06-Three dialogue scheme configuration tests] in the Preparation before use directory. If you are currently only using TUI/WhatsApp, you can skip 05 first. This article assumes that the basic environment has been prepared and only the AI ​​guessing project itself will be launched.

1. Tutorial Objectives

This article demonstrates OpenClaw's interactive gaming capabilities through "gesture recognition + AI referee + screen light feedback". After completing this tutorial, readers will be able to:

  • Learn how to use the camera to recognize player gestures
  • Converse with OpenClaw through WhatsApp, TUI, and voice code
  • Complete four project scenarios: gesture recognition, AI punching, result determination, and scoring feedback

2. Hardware preparation

  • OpenClaw main control board
  • CSI camera module
  • OLED display
  • RGB light strip/RGB lamp bead module
  • [Optional] AI voice module + speaker
  • Wiring diagram

image-20260528201034862

3. Software preparation

Code entry that will be used in the tutorial

  • Camera photo command: /home/sunrise/hardware_hal_demo/camera
  • Visual analysis script: /home/sunrise/.openclaw/workspace/skills/sunrise-vision/scripts/csi_describe
  • Voice entrance: /home/sunrise/voice_to_openclaw/src/main.py

The key capabilities of this project mainly include three sections:

  • The camera is responsible for recording player gestures
  • csi_describe gesture is responsible for recognizing gestures
  • OpenClaw is responsible for deciding the AI punch and displaying the results to OLED / RGB

4. Test the basic capabilities of the project

Before starting the current project, please complete a basic dialogue self-test of openclaw tui; if you have not done so yet, please read [06-Three dialogue scheme configuration tests] first. After passing, use TUI to verify the basic capabilities in the project.

Terminal input:

openclaw tui

image-20260527164855215

Then you can do a few basic tests first:

  • Take a photo of the gesture for me
  • Identify whether this is Scissorhands
  • Display "Ready" on OLED
  • Make RGB bright blue

5. Three options for talking to OpenClaw

SolutionSuitable scenarioAdvantagesSuggested positioning
WhatsAppRemote demonstration, event interactionEasy to share with multiple people to experienceDemonstrate "visual interactive game"
TUILocal debugging, rule verificationEasiest to see the identification and judgment processRun through the game logic first
Voice codeGame interaction, classroom demonstrationMore like a real AI game buildAs a complete demonstration solution

If you have selected the AI voice module + speaker, Feishu dialogue, tui, and WhatsApp dialogue need to broadcast the content of openclaw's reply. You can run the following program on the terminal. The AI voice module dialogue does not need to be run repeatedly

  • Modify whether to open broadcast parameters
xxxxxxxxxx
/home/sunrise/voice_to_openclaw/.env
xxxxxxxxxx
ENABLE_TTS=true #This parameter is to control whether to broadcast. After modification, save it and run the following program on the terminal.
  • Terminal input
xxxxxxxxxx
cd ~/voice_to_openclaw
source .venv/bin/activate
python -m src.openclaw_session_tts

image-20260527162942497

5.1 WhatsApp solution

For WhatsApp access and robot creation steps, please refer directly to [06-Configuration Test of Three Dialogue Schemes]. After creating it, you can remotely trigger the guessing game in WhatsApp, for example:

  • Let's play jackpot, take a photo and recognize my gestures. You can randomly make gestures and then judge whether you won or I won. The OLED will show who won this round.

1777367496395_4053f2a4ba2728b814fa1024b2323b7b

Here you can add screenshots of WhatsApp conversations by yourself.

5.2 TUI scheme

If you have completed the TUI self-test in Part 6, enter the terminal text dialogue directly:

xxxxxxxxxx
openclaw tui

Then enter project-related instructions, such as:

  • Let's play the guessing game. You make random gestures first, then take a photo to recognize my gestures, and finally judge whether you won or I won. The OLED will show who won this round. If you win, the running lights will light up. If I win, the servo will do a dance.

image-20260428171447672

5.3 Voice code scheme

xxxxxxxxxx
Requires optional ai voice interaction module + speaker

For voice module installation, environment configuration and basic wake-up process, please refer directly to [05-AI Voice Interaction Configuration]. After waking up, you can directly say the control content, such as:

  • Let's play jackpot, take a photo and recognize my gestures. You can randomly make gestures and then judge whether you won or I won. The OLED will show who won this round.

image-20260428172153597

6. Project implementation

Note: The following are all dialogue demonstrations in openclaw tui mode. You can also choose WhatsApp or voice mode to complete it.

6.1 Scenario 1: Gesture recognition

Experimental goals

Recognizes the player's current gesture, such as rock, scissors, or paper.

Effect description

OpenClaw will first take a picture and then identify the gesture type based on the picture. This step is the input basis for the entire game.

Example instructions

  • Recognize the gesture I am making now
  • I've already punched. Please look at it for me.
  • See if it's rock, scissors or paper

6.2 Scenario 2: AI punching and judgment

Experimental goals

After OpenClaw recognizes the player's gestures, it gives the AI's punch results and determines victory or defeat.

Effect description

This link best reflects the characteristics of "visual input + conversational reasoning". OpenClaw not only identifies players, but continues to participate in the game, giving its own punches and interpretations of the results.

Example instructions

  • Let's play jackpot, take a photo and recognize my gestures. You can randomly make gestures and then judge whether you won or I won. The OLED will show who won this round.

6.3 Scenario 3: OLED scoreboard

Experimental goals

Let the OLED display the current game result or cumulative score.

Effect description

The screen can display Win, Lose, Draw, or a simple score like You 1 : 0 AI, making the project more like a complete mini-game.

Example instructions

  • Display the result of the round on OLED
  • Write the score on the screen
  • Display "Round 1 You Win"

6.4 Scenario 4: RGB result feedback

Experimental goals

Use RGB colors to quickly express wins and losses.

Effect description

For example, a win will light green, a loss will light red, and a draw will light blue. In this way, even without reading the text, you can immediately know the result of this round.

Example instructions

  • Green light if I win
  • If I lose, the red light will turn on.
  • If you win the running water lamp, I win the servo and do a dance
AI Calorie Estimation
AI Pet

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