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ROSMASTER M3📖
00.Configuration and Operation Guide
  • 1.Quick start handle to control the car
  • 2.Log in to the car and view the code
  • 3.Enter the Docker (For RPI5)
  • 4.Camera and Radar Configuration (Must Read)
  • 5.Assembly video
  • 6.Modify Control Board Firmware Parameters
01.Chassis Control Course
  • 01.ROS control
  • 02.Handle control
  • 03.Keyboard control
  • 04.Robot state estimation
  • 05.Data remote visualization
  • 06.Line velocity calibration
  • 07.Angular velocity calibration
  • 08.Robot URDF model
  • 09.Line patrol automatic driving
  • 10.Patrol
02.Lidar Course
  • 01.Lidar introduction and use
  • 02.Lidar point cloud fusion and filtering
  • 03.Lidar obstacle avoidance
  • 04.Lidar tracking
  • 05.Lidar guard
  • 06.Gmapping-SLAM mapping
  • 07.Cartographer-SLAM mapping
  • 08.slam_toolbox mapping
  • 09.Lifelong mapping
  • 10.Navigation2 single-point navigation avoid
  • 11.Navigation2 multi-point navigation avoid
  • 12.Cartographer relocalization navigation
  • 13.slam_toolbox localization and navigation
  • 14.Synchronous mapping and navigation
  • 15.RTAB-Map mapping
  • 16.RTAB-Map navigation
  • 17.APP mapping and navigation
03.AI Model Basics
  • 1.AI large model types and principles
  • 2.RAG retrieval enhancement and model training samples
  • 3.Embodied intelligent robot system architecture
  • 4.Embodied intelligent functions core source code
04.AI Model Development
  • 01.Register a model service provider account
  • 02.Configuring API-KEY
  • 03.Introduction to Dify
  • 04.Basic Dify Features
  • 05.AI Large Model Development - chatbot
  • 06.Deploy the RAG knowledge base
  • 07.RAG knowledge base + chatbot
  • 08.AI agent workflow
  • 09.Custom wake-up response
  • 10.Core module testing tools
05.AI Model - Voice Version
  • 1.Semantic understand and command follow
  • 2.Multimodal visual understanding
  • 3.Multimodal visual understanding+SLAM navigation
  • 4.Intention estimation
06.AI Model - Text Version
  • 1.Semantic understand and command follow
  • 2.Multimodal visual understanding
  • 3.Multimodal visual understanding+SLAM navigation
  • 4.Intention estimation
07.Road Network Planning and Navigation
  • 1.Introduction and Quick Start
  • 2.Constructing a Pose Map
  • 3.Road Network Labelling
  • 4.Inter-Road Network Planning and Navigation
  • 5.Free-Pose Road Network Navigation
  • 6.Path Replanning
08.Autonomous Driving expand(Need purchase track map)
  • 01.Environment Setup & Precautions
  • 02.YOLO Environment Configuration
  • 03.Data Collection
  • 04.Data Annotation
  • 05.YOLOv11 Model Training
  • 06.Model Format Conversion
  • 07.Vehicle Centerline Calibration
  • 08.Lane Detection
  • 09.Lane-Keeping Autonomous Driving
  • 10.Traffic Sign Recognition
  • 11.Comprehensive Autonomous Driving Applications
  • 12.Autonomous Driving Debugging Module
  • 13.Road Network Planning with Track Map
  • 14.Road Network Planning with Traffic Sign Recognition
  • 15.AI Model with Road Network Planning
  • 16.AI Model with Track Map and SLAM Navigation
  • 17.AI Model with Road Network Planning and Autonomous Driving
09.Depth Camera Course
  • 01.Dabai_DCW2 Camera Introduction
  • 02.Nuwa-HP60C Camera Introduction
  • 03.Depth Pseudo-Color Image
  • 04.Depth Camera Distance Measurement
  • 05.Wood Block Volume Measurement
  • 06.Edge Detection
  • 07.YOLOv11 Object Detection
  • 08.YOLOv11 Object Tracking
  • 09.Color Following
  • 10.Face Following
  • 11.QR Code Following
  • 12.Machine Code Following
  • 13.KCF Object Tracking
  • 14.QR Code Motion Control
  • 15.AR Vision
10.Mediapipe Visual Course
  • 01.Hand Detection
  • 02.Posture Detection
  • 03.Overall Detection
  • 04.Facial Landmark Detection
  • 05.3D Object Recognition
  • 06.Face Detection
  • 07.Gesture Recognition
  • 08.Face Special Effects
  • 09.Brush
  • 10.Finger Control
  • 11.Palm Target Positioning
  • 12.Fingertip Trajectory Recognition
  • 13.Gesture Following
  • 14.Posture Following
  • 15.Gesture Motion Control
11.Multi-vehicle Course
  • 1.Multi-vehicle Control
  • 2.Multi-vehicle Navigation
  • 3.Multi-vehicle Platoon
12.AI Large Model Basic Course
Offline large model (Text Interaction)
  • 0. AI Large Model Mirroring Explanation
  • 1. Deployment of large-scale AI models
  • 2. Installation of the large model dialogue platform
  • 3. Meta AI Llama 3.2 model
  • 4. Alibaba Cloud Qwen3 Model
  • 5. DeepSeek DeepSeek-R1 model
  • 6. Microsoft Phi-4 mini model
  • 7. Alibaba Cloud Qwen2.5vl Visual Multimodal Large Model
  • 8. Google Gemma3 Visual Multimodal Large Model
  • 9. Llava Visual Multimodal Large Model
  • 10. Multimodal Visual Understanding Applications
  • 11.MiniCPM-V Visual Multimodal Large Model
  • 12. Multimodal Text-Based Image Application
  • 13. Multimodal Video Analysis Application
  • 14. Multimodal table scanning application
  • 15. Multimodal visual positioning applications
  • 16. Multimodal Autonomous Agent Application
Offline large model (Voice Interaction)
  • 0. Voice Interaction Hardware Connection (Must Read)
  • 1. Offline speech-to-text (ASR)
  • 2. Offline Text-to-Speech (TTS)
  • 3. AI large model voice interaction
  • 4. Multimodal visual understanding and voice interaction
  • 5. Multimodal Text-Based Image Application
  • 6. Multimodal Video Analysis Application
  • 7. Multimodal visual positioning applications
  • 8. Multimodal table scanning application
  • 9. Multimodal Autonomous Agent Applications
  • 10. AI large model offline voice assistant
Online large model (Text Interaction)
  • 1. OpenRouter Large Model API Aggregation Platform
  • 2. Multimodal visual understanding applications
  • 3. Multimodal visual positioning applications
  • 4. Multimodal table scanning application
  • 5. Multimodal Autonomous Agent Applications
Online large model (Voice Interaction)
  • 0. Voice Interaction Hardware Connection (Must Read)
  • 1. Online speech-to-text (ASR)
  • 2. Online Text-to-Speech (TTS)
  • 3. AI large model voice interaction
  • 4. Multimodal visual and voice interaction
  • 5. Multimodal visual positioning applications
  • 6. Multimodal table scanning application
  • 7. Multimodal Autonomous Agent Applications
  • 8. AI large model online voice assistant
13.Control Board Course
1.Development environment setup
  • 1.Introduction to the Control Board
  • 2.Set up the STM32CUBEIDE development environment
  • 3.Burning STM32 firmware using SWD
  • 4.Burning STM32 firmware using serial port
  • 5.Compile the microros driver library
  • 6.Install and start the microros agent
  • 7.Import Project
2.Control board STM32 basic routine
  • 1.Turn on the LED light
  • 2.Button functions
  • 3.Drive the buzzer
  • 4.Serial communication
  • 5.Battery voltage detection
  • 6.Driving PWM Servo
  • 7.Drive motor
  • 8.Read motor encoder data
  • 9.PID control of motor speed
  • 10.Robot kinematics analysis theory
  • 11.Read IMU data
  • 12.Read Lidar data
  • 13.Flash access data
  • 14.Driving OLED Displays
  • 15.Driving RGB light strip
  • 16.SBUS model aircraft remote control
  • 17.USB controller remote control
  • 18.CAN bus communication
3.Control board micro_ros basic routine
  • 1.Post a topic
  • 2.Subscribe to a topic
  • 3.Multi-topic subscription and publishing
  • 4.Subscribe to the buzzer topic
  • 5.Subscribe to the bus servo topic
  • 6.Subscribe to the rate control topic
  • 7.Release Speed Topic
  • 8.Publish IMU data topic
  • 9.Publish radar data topic
14.Main Control Course
Jetson Orin Nano_NX
  • 1.Jetson Orin board introduction
  • 2.Restore the factory image system
  • 3.Backup SSD system
  • 4.SSD expansion
  • 5.Network configuration
  • 6.SSH remote login
  • 7.VNC remote control
  • 8.Remote file transfer
  • 9.Jtop tool
  • 10.Exchange space expansion
Raspberry Pi
  • 1. Introduction to Raspberry PI 5
  • 2. Raspberry PI system installation and backup
  • 3. Powering the Raspberry PI 5
  • 4. Startup of Raspberry PI 5
  • 5. Update and upgrade operating system
  • 6. Introduction to raspi-config tool
  • 7. config.txt file description
  • 8. Network Configuration
  • 9. remote access
  • 10. Transfer files remotely
  • 11. Set display resolution and rotation
  • 12. Set screen to sleep
  • 13. Play audio and video
  • 14. Using USB camera
  • 15. Using MIPI camera
  • 16. Get real-time temperature of Raspberry Pi
RDKX5
  • 1.Introduction to RDK X5 board
  • 2.Write system file
  • 3.Hardware interface description
  • 4.Install case and other accessories
  • 5.Network configuration
  • 6.Remote login
  • 7.Update system
  • 8.srpi-config user guide
  • 9.config. txt configuration file
  • 10.Self-startup setting
  • 11.RDK exclusive command usage
  • 12.Linux command usage
  • 13.GPIO readwrite operation
  • 14.Image classification algorithm
  • 15.Use USB camera
  • 16.Use MIPI camera
  • 17.Binocular camera depth algorithm
15.YOLOv11 Development (ORIN)
  • 1.YOLO environment construction
  • 2.CLI use
  • 3.Object detection
  • 4.Instance segmentation
  • 5.Pose estimation
  • 6.Image classification
  • 7.Oriented object detection
  • 8.Model conversion
  • 9.Dataset annotation
  • 10.Model Training_Conversion
  • 11.Model prediction
16.YOLOv11 Development(RDKX5)
  • 1.YOLO environment construction
  • 2.CLI use
  • 3.Object detection
  • 4.Instance segmentation
  • 5.Pose estimation
  • 6.Image classification
  • 7.Oriented object detection
  • 8.Model prediction
  • 9.Model Quantization
17.YOLOv11 Development (RPI)
  • 1.YOLO environment construction
  • 2.CLI use
  • 3.Object detection
  • 4.Instance segmentation
  • 5.Pose estimation
  • 6.Image classification
  • 7.Oriented object detection
  • 8.Model conversion
  • 9.Model prediction
18.Linux Operating System
  • 1.Introduction to Linux system
  • 2.Ubuntu file system
  • 3.Ubuntu common commands
  • 4.Ubuntu common editors
  • 5.Ubuntu software operation commands
  • 6.Virtual machine installation
  • 7.SSH remote control
  • 8.VNC remote control
  • 9.Transfer files remotely
  • 10.Driver library and communication
  • 11.Static IP and hotspot mode
  • 12.Bind device ID
  • 13.Capacity expansion and resource allocation
  • 14.Update system software sources
  • 15.Set root user password
  • 16.sudo free password
  • 17.Connect to WiFi network
  • 18.View system version
  • 19.Customized service management
  • 20.Back up system image
19.ROS2 Basic Course
  • 1.Introduction to ROS2
  • 2.ROS2 install Humble
  • 3.ROS2 development environment
  • 4.ROS2 workspace
  • 5.ROS2 function package
  • 6.ROS2 node
  • 7.ROS2 topic communication
  • 8.ROS2 service communication
  • 9.ROS2 action communication
  • 10.ROS2 custom interface message
  • 11.ROS2 parameter service case
  • 12.ROS2 meta-function package
  • 13.ROS2 distributed communication
  • 14.ROS2 DDS
  • 15.ROS2 time related API
  • 16.ROS2 common command tools
  • 17.ROS2 rviz2 use
  • 18.ROS2 rqt toolbox
  • 19.ROS2 Launch startup file configuration
  • 20.ROS2 recording and playback tool
  • 21.ROS2 URDF model
  • 22.ROS2 Gazebo simulation platform
  • 23.ROS2 TF2 coordinate transformation
20.Docker Course
  • 1、Docker overview and docker installation
  • 2、Common commands for docker image containers
  • 3、Docker images deeply understand and publish images
  • 4、Docker hardware interaction and data processing
  • 5、Enter the bot's docker container
  • 6、Robot development environment construction in Docker
21.Image Processing Basics Course
  • 1. Introduction to Open Source CV
  • 2. Image reading and display
  • 3. Image writing
  • 4. Image quality
  • 5. Pixel Operation
  • 6. Image zoom
  • 7. Image cutting
  • 8. Image translation
  • 9. Image Mirroring
  • 10. Affine Transformation
  • 11. Image Rotation
  • 12. Perspective Transformation
  • 13. Grayscale processing
  • 14. Image Binarization
  • 15. Edge Detection
  • 16. Line drawing
  • 17. Rectangle and circle drawing
  • 18. Drawing text and pictures
Download
  • Mapping_APP(iOS_Android)
  • MainBoard_AI_Pure_System
  • Robot_Image_System_File
  • Code-Firmware
  • Instruction_Manual
  • VM_File
  • Software_Tools
  • Firmware_DriverFile
  • 3D_Model_File
  • ROS2_Basic_VM
  • Other_Annex
Download ZIP

Welcome to ROSMASTER M3 repository

13.Flash access data

Flash access data

Flash access data1. Experimental Purpose2. Hardware Connection3. Core code analysis4. Compile, download and burn firmware5. Experimental Results

 

1. Experimental Purpose

Use the flash storage function of the STM32 control board to learn the power-off saving function.

2. Hardware Connection

The STM32 control board integrates the STM32H743 chip and has 2M Flash space. In addition to running programs, part of the space can be allocated as a user data area to save data.

You need to connect the USB-C cable between the computer and the USB Connect port on the STM32 controller board. The KEY1 button is used to change the FLASH data.

image-20250707144623582

3. Core code analysis

The path corresponding to the program source code is:

xxxxxxxxxx
Board_Samples/STM32_Samples/Flash

According to the Flash storage partition of the STM32H743 chip, it is divided into multiple sectors.

xxxxxxxxxx
#define STM32_FLASH_BASE 0x08000000     //STM32 FLASH starting address
#define STM32_FLASH_END 0x081FFFFF     //STM32 FLASH end address
​
​
//The starting address of the FLASH sector, divided into 2 banks, each bank 1MB
#define BANK1_FLASH_SECTOR_0 ((uint32_t)0x08000000)     //Bank1 sector 0 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_1 ((uint32_t)0x08020000)     //Bank1 sector 1 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_2 ((uint32_t)0x08040000)     //Bank1 sector 2 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_3 ((uint32_t)0x08060000)     //Bank1 sector 3 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_4 ((uint32_t)0x08080000)     //Bank1 sector 4 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_5 ((uint32_t)0x080A0000)     //Bank1 sector 5 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_6 ((uint32_t)0x080C0000)     //Bank1 sector 6 starting address, 128 Kbytes  
#define BANK1_FLASH_SECTOR_7 ((uint32_t)0x080E0000)     //Bank1 sector 7 starting address, 128 Kbytes
#define BANK2_FLASH_SECTOR_0 ((uint32_t)0x08100000)     //Bank2 sector 0 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_1 ((uint32_t)0x08120000)     //Bank2 sector 1 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_2 ((uint32_t)0x08140000)     //Bank2 sector 2 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_3 ((uint32_t)0x08160000)     //Bank2 sector 3 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_4 ((uint32_t)0x08180000)     //Bank2 sector 4 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_5 ((uint32_t)0x081A0000)     //Bank2 sector 5 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_6 ((uint32_t)0x081C0000)     //Bank2 sector 6 starting address, 128 Kbytes  
#define BANK2_FLASH_SECTOR_7 ((uint32_t)0x081E0000)     //Bank2 sector 7 starting address, 128 Kbytes    

Reading data from FLASH is relatively simple. You only need to read the data at the FLASH address. Four bytes of data can be read each time.

xxxxxxxxxx
// Read a word (four bytes) from flash
uint32_t Flash_Read_Word(uint32_t addr)
{
    return *(__IO uint32_t *)addr;
}

For ease of reading, a new Flash_Read function is created to read multiple bytes of data. Where addr is the FLASH address, output is the pointer to the byte data to be read, and len is the length.

xxxxxxxxxx
void Flash_Read(uint32_t addr, uint32_t *output, uint32_t len)
{
    uint32_t i;
    for (i = 0; i < len; i++)
    {
        output[i] = Flash_Read_Word(addr); // Read 4 bytes.
        addr += 4; // offset 4 bytes.
    }
}

Writing data is relatively complicated. You need to unlock the FLASH before each data writing, and write in groups of 32 bytes. After writing is completed, you need to re-lock the FLASH.

xxxxxxxxxx
int Flash_Write(uint32_t addr, uint32_t *data, uint32_t len)
{
    FLASH_EraseInitTypeDef FlashEraseInit;
    uint32_t SectorError = 0;
    uint32_t addr_start = 0;
    uint32_t addr_end = 0;
    if (addr < STM32_FLASH_BASE || addr > STM32_FLASH_END || addr % 4)
    {
        #if ENABLE_FLASH_DEBUG
        printf("Flash address invalid\n");
        #endif
        return HAL_ERROR;
    }
    HAL_FLASH_Unlock(); // Unlock
    addr_start = addr; // starting address to be written
    addr_end = addr + len * 4; // End address of writing
    #if ENABLE_FLASH_DEBUG
    printf("addr_start:0x%lx, 0x%lx\n", addr_start, addr_end);
    #endif
    while (addr_start < addr_end)
    {
        // Determine whether the sector needs to be erased
        if (Flash_Read_Word(addr_start) != 0XFFFFFFFF)
        {
            FlashEraseInit.TypeErase = FLASH_TYPEERASE_SECTORS; // Erase type
            FlashEraseInit.Sector = Flash_Get_Sector(addr_start); // Sector to be erased
            FlashEraseInit.Banks = addr_start >= BANK2_FLASH_SECTOR_0 ? FLASH_BANK_2 : FLASH_BANK_1; // Operation BANK
            FlashEraseInit.NbSectors = 1; // Erase only one sector at a time
            FlashEraseInit.VoltageRange = FLASH_VOLTAGE_RANGE_3; // voltage range
            if (HAL_FLASHEx_Erase(&FlashEraseInit, &SectorError) != HAL_OK)
            {
                #if ENABLE_FLASH_DEBUG
                printf("Flash erase error\n");
                #endif
                HAL_FLASH_Lock(); // Erase exception, return failure code after locking
                return HAL_ERROR;
            }
        }
        else
            addr_start += 4;
    }
​
    printf("flash start write data\n");
​
    while (addr < addr_end) // write data
    {
        if (Flash_Write_8Word(addr, data))
        {
            #if ENABLE_FLASH_DEBUG
            printf("Flash write8 error\n");
            #endif
            HAL_FLASH_Lock(); // Write exception, return failure code after locking
            return HAL_ERROR;
        }
        addr += 32;
        data += 8;
    }
    HAL_FLASH_Lock(); // Lock
    return HAL_OK;
}

Write 32 bytes of data to the FLASH address.

xxxxxxxxxx
uint8_t Flash_Write_8Word(uint32_t addr, uint32_t *data)
{
    uint8_t nword = 8; // Write 8 words each time, 256 bits
    uint8_t res;
    uint8_t bankx = 0;
    if (addr < BANK2_FLASH_SECTOR_0)
        bankx = 0; // Determine whether the address is in bank0 or bank1
    else
        bankx = 1;
    res = Flash_Wait_Done(bankx, 0XFF);
    if (res == 0) // OK
    {
        if (bankx == 0) // BANK1     programming
        {
            FLASH->CR1 &= ~(3 << 4); // PSIZE1[1:0]=0, clear the original setting
            FLASH->CR1 |= 2 << 4; // Set to 32-bit width, make sure VCC is between 2.7 and 3.6V!!
            FLASH->CR1 |= 1 << 1; // PG1=1, programming enabled
        }
        else // BANK2 programming
        {
            FLASH->CR2 &= ~(3 << 4); // PSIZE2[1:0]=0, clear the original setting
            FLASH->CR2 |= 2 << 4; // Set to 32-bit width, make sure VCC is between 2.7 and 3.6V!!
            FLASH->CR2 |= 1 << 1; // PG2=1, programming enabled
        }
        while (nword)
        {
            *(uint32_t *)addr = *data; // write data
            addr += 4; // write address + 4
            data++; // offset to the next data first address
            nword--;
        }
        for (int i = 0; i < 10000; i++); // Wait for writing to end
​
        __DSB(); // After the write operation is completed, shield the data synchronization and make the CPU re-execute the instruction sequence
        res = Flash_Wait_Done(bankx, 0XFF); // Wait for the operation to complete, one word programming, up to 100us.
​
        if (bankx == 0)
            FLASH->CR1 &= ~(1 << 1); // PG1=0, clear sector erase flag
        else
            FLASH->CR2 &= ~(1 << 1); // PG2=0, clear sector erase flag
    }
    return res;
}

Add the function of key KEY1. Each time it is pressed, the data is updated to FLASH. The state value records the number of times it is pressed.

xxxxxxxxxx
void App_Key1_Handle(void)
{
    static int state = 0;
    if (Key1_State() == KEY_PRESS)
    {
        state++;
        char TEXT_Buffer[FLASH_LEN];
        sprintf((char*)TEXT_Buffer, "STM32 FLASH TEST:%d", state);
        Flash_Write(FLASH_SAVE_ADDR, (uint32_t*)TEXT_Buffer, 8);
        printf("STM32 FLASH TEST:%d\n", state);
    }
}

4. Compile, download and burn firmware

Select the project to be compiled in the file management interface of STM32CUBEIDE and click the compile button on the toolbar to start compiling.

image-20250609174806368

If there are no errors or warnings, the compilation is complete.

image-20250609175148035

Press and hold the BOOT0 button, then press the RESET button to reset, release the BOOT0 button to enter the serial port burning mode. Then use the serial port burning tool to burn the firmware to the board.

If you have STlink or JLink, you can also use STM32CUBEIDE to burn the firmware with one click, which is more convenient and quick.

5. Experimental Results

The MCU_LED light flashes every 200 milliseconds.

Open the serial port assistant according to the following configuration.

Since the value read from the flash for the first time is unconfirmed data, garbled characters will be read out after the program is burned for the first time. You only need to press KEY1 to refresh the data in the flash, and garbled characters will not be read out the next time you start the computer.

Each time you press KEY1, the final value will automatically increase by 1.

After pressing the reset button, you can see the information read from FLASH.

image-20250707172800828

Read Lidar data
Driving OLED Displays

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